Reddit xdefiant9/27/2023 ![]() ![]() I'd rather see Ubisoft show willingness to market the game, rather than throw it out there and see if it sticks (which is often the Ubisoft way with games like this).Īlso, marketing is far more than just awareness. Rainbow 6: Siege stayed alive through the first year by the willpower of the players - but if the devs hadn't eventually stepped up it would have died. To create a lasting experience and not have players just jump to the next new similar experience, Ubisoft is going to have to keep spending money (they're going to have to put in more than just basic seasonal content effort). Lets be real - this game might be fun, it might even be legitimately good, but it's not original in the slightest. We would like to make this interaction smoother by reducing its recovery time, now it should feel less dangerous to perform.įollow us and share your feedback on Twitter and Reddit.Devs leaving it to the community to drive engagement isn't a good idea, especially for a title like this. Our game data shows that Oryx does not profit much from his ability to climb hatches. Reduced hatch climb interaction time by 30%.These new interactions will reward players that proceed more carefully while using the ERC-7 and will punish those who act more careless. With this change Vigil will glitch on observation tools while performing actions like shooting, deploying a gadget or sprinting. ![]() Nøkk and Vigil share a similar ability, and in the pursuit of consistency, we've decided to extend Nøkk's cloaking rules to Vigil. Both gadgets will detect him, but he can prevent being pinged down by activating the ERC-7. ![]() Vigil won't be immune to Lion's EE-ONE-D or Grim's Kawan Hive.The ability won't deactivate while performing certain actions, like shooting, and will instead trigger the glitch effect on observation tools.On observation tools Vigil will share the same glitching effect as Nøkk.We've decided to remove the silent facet of the ability in exchange for increased ability duration." VIGIL In a quiet environment everyone should be able to hear someone else approaching, and Nøkk's ability to move silently breaks this rule. She is leading some of the main frustration for defenders and we would like to tackle this. She can become invisible to observation tools and at the same time mute her footsteps. Increase duration of the ability to 20s (from 12)ĭeception is always a controversial topic and Nøkk's ability is conceived around it.Remove silent steps while the ability is active.Thorn is currently one of the least picked trappers on defender lineups, we've decided to boost her loadout by adding a 1.5x sight to the UZK50GI, this should increase her popularity within the trapper ecosystem. Win Delta: The Win Delta is aggregated from Operator's Win Deltas per Bomb Site. Presence definition: pick rate of an Operator when not banned. This notion had to be introduced to reflect the implementation of the pick & ban. Please note that we are using presence to gauge the popularity of an Operator. BALANCING MATRIX AND TOP OPERATOR BANS WIN DELTA VS. In this latest edition of Designer's Notes, we'll go into detail about the balancing changes that'll come with the Y8S2.3 Update and give you some insight into the reasons behind them. ![]()
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